Policies (Creative & Strategic modes) – At any one time, you can enact up to three special rules for your city, such as World Market Investment (your treasury fluctuates with the stock market), Universal Healthcare (your healthcare buildings are open to more visitors), or Indoctrination (your educational facilities keep Sims’ moods in line). The data files for these scenarios (in the Data/XMLDb/Scenarios folder) are highly commented to encourage modification, and we can’t wait to see what you come up with. You can find them from the “Play SimCity Societies” screen by clicking the button with the red, orange, and blue arrows. Scenarios range from relaxing, like A Land Apart (build a cosmopolitan, refined city where artists rub elbows with wealthy patrons) and Simplify, Simplify (with modest resources, create a refuge from hurry and waste) to very challenging, like Futurology (build a massive city to serve as the nerve center of a globe-spanning corporation). There, buildings might work slightly differently than you’re used to, certain events might be more or less rare, and it’s possible for you to lose your job as mayor. In a scenario, you’re asked to meet the needs of a particular city.
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